I am a multidisciplinary professional with over 15 years of experience in web development, technical writing, and game development, having led teams and projects in multiple capacities across two countries.
In 2020, I founded Viroid Games, a game studio that initially focused on independent game development before evolving into a consulting practice for indie developers and small studios. As part of this shift, I provided business strategy guidance and content creation while maintaining a hands-on approach to production. During this time, I also authored Game Development with Blender and Godot for Packt, breaking down complex workflows into accessible learning material.
Beyond development, I have a strong passion for education and mentorship. I designed and taught Low Poly Game Art at OCAD University, helping students of all levels grasp technical concepts and apply them creatively. Additionally, I founded the Godot Toronto group on Discord, fostering a community of developers through knowledge sharing and collaboration.
In my spare time, I enjoy exploring medieval history, reading science fiction, and continuously learning new technologies.